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https://github.com/fastapiadmin/FastapiAdmin.git
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- 提取应用引导逻辑至 useAppBootstrap 组合式函数 - 增强日期选择器组件,支持全类型与格式自动推导 - 修复资源泄漏:清理 RAF、定时器、事件与 mitt 监听 - 修复退出登录逻辑与异步导出流程 - 迁移 ::v-deep 至 Vue 3 标准 :deep 语法 - 移除调试日志并改进类型定义与注释文档
542 lines
15 KiB
TypeScript
542 lines
15 KiB
TypeScript
/**
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* WebSocket 服务管理
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*
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* @description
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* 统一管理应用中的所有 WebSocket 连接
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* - 字典同步 WebSocket
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* - 在线用户计数 WebSocket
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* - 其他业务 WebSocket
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*
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* @author fastapiadmin
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*/
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import { Auth } from "@utils/auth";
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/**
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* WebSocket 服务实例约定接口
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*/
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type WebSocketService = {
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disconnect?: () => void;
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closeWebSocket?: () => void;
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cleanup?: () => void;
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[key: string]: any;
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};
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/**
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* 全局 WebSocket 实例管理
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*/
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const websocketInstances = new Map<string, WebSocketService>();
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/**
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* 防止重复初始化的状态标记
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*/
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let isInitialized = false;
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/**
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* 注册 WebSocket 实例
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*/
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export function registerWebSocketInstance(key: string, instance: WebSocketService) {
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websocketInstances.set(key, instance);
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}
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/**
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* 获取 WebSocket 实例
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*/
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export function getWebSocketInstance(key: string) {
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return websocketInstances.get(key);
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}
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/**
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* 初始化 WebSocket 服务
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*/
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export function setupWebSocket() {
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if (isInitialized) {
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console.warn("[WebSocket] 已初始化,跳过重复初始化");
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return;
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}
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if (!Auth.getAccessToken()) {
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console.warn("[WebSocket] 未登录,跳过 WebSocket 初始化");
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return;
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}
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try {
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isInitialized = true;
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console.info("[WebSocket] 初始化成功");
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} catch (error) {
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console.error("[WebSocket] 初始化失败:", error);
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}
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}
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/**
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* 清理所有 WebSocket 连接
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*/
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export function cleanupWebSocket() {
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console.info("[WebSocket] 开始清理连接...");
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websocketInstances.forEach((instance, key) => {
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try {
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if (instance.disconnect) {
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instance.disconnect();
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} else if (instance.closeWebSocket) {
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instance.closeWebSocket();
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} else if (instance.cleanup) {
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instance.cleanup();
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}
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console.info(`[WebSocket] ${key} 已断开`);
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} catch (error) {
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console.error(`[WebSocket] ${key} 清理失败:`, error);
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}
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});
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websocketInstances.clear();
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isInitialized = false;
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console.info("[WebSocket] 清理完成");
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}
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/**
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* 重新初始化 WebSocket
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*/
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export function reinitializeWebSocket() {
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cleanupWebSocket();
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setupWebSocket();
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}
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if (typeof window !== "undefined") {
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window.addEventListener("beforeunload", () => {
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cleanupWebSocket();
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});
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}
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/**
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* WebSocket 客户端类
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*
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* 提供 WebSocket 连接管理功能,支持自动重连、心跳检测和消息队列
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*
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* @module utils/socket
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*/
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interface WebSocketOptions {
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url?: string;
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messageHandler: (event: MessageEvent) => void;
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reconnectInterval?: number; // 重连间隔(ms)
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heartbeatInterval?: number; // 心跳检测间隔(ms)
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pingInterval?: number; // 发送ping间隔(ms)
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reconnectTimeout?: number; // 重连超时时间(ms)
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maxReconnectAttempts?: number; // 最大重连次数
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connectionTimeout?: number; // 连接建立超时时间(ms)
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}
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export default class WebSocketClient {
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private static instance: WebSocketClient | null = null;
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private ws: WebSocket | null = null;
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private url: string;
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private messageHandler: (event: MessageEvent) => void;
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private reconnectInterval: number;
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private heartbeatInterval: number;
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private pingInterval: number;
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private reconnectTimeout: number;
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private maxReconnectAttempts: number;
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private connectionTimeout: number;
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private reconnectAttempts: number = 0; // 当前重连次数
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// 消息队列 - 缓存连接建立前的消息
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private messageQueue: Array<string | ArrayBufferLike | Blob | ArrayBufferView> = [];
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// 定时器
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private detectionTimer: NodeJS.Timeout | null = null;
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private timeoutTimer: NodeJS.Timeout | null = null;
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private reconnectTimer: NodeJS.Timeout | null = null;
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private pingTimer: NodeJS.Timeout | null = null;
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private connectionTimer: NodeJS.Timeout | null = null; // 连接超时定时器
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// 状态标识
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private isConnected: boolean = false;
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private isConnecting: boolean = false; // 是否正在连接中
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private stopReconnect: boolean = false;
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private isReconnecting: boolean = false;
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private constructor(options: WebSocketOptions) {
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this.url = options.url || (process.env.VUE_APP_LOGIN_WEBSOCKET as string);
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this.messageHandler = options.messageHandler;
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this.reconnectInterval = options.reconnectInterval ?? 20 * 1000; // 默认20秒
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this.heartbeatInterval = options.heartbeatInterval ?? 5 * 1000; // 默认5秒
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this.pingInterval = options.pingInterval ?? 10 * 1000; // 默认10秒
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this.reconnectTimeout = options.reconnectTimeout ?? 30 * 1000; // 默认30秒
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this.maxReconnectAttempts = options.maxReconnectAttempts ?? 10; // 默认最多重连10次
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this.connectionTimeout = options.connectionTimeout ?? 10 * 1000; // 连接超时10秒
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}
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// 单例模式获取实例
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static getInstance(options: WebSocketOptions): WebSocketClient {
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if (!WebSocketClient.instance) {
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WebSocketClient.instance = new WebSocketClient(options);
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} else {
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// 更新消息处理器
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WebSocketClient.instance.messageHandler = options.messageHandler;
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// 如果提供了新的URL,则更新并重新连接
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if (options.url && WebSocketClient.instance.url !== options.url) {
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WebSocketClient.instance.url = options.url;
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WebSocketClient.instance.reconnectAttempts = 0;
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WebSocketClient.instance.init();
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}
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}
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return WebSocketClient.instance;
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}
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// 初始化连接
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init(): void {
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this.connect(true);
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}
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private connect(resetReconnectAttempts: boolean = false): void {
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// 如果正在连接中,不重复连接
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if (this.isConnecting) {
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console.info("正在建立WebSocket连接中...");
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return;
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}
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// 如果已连接,不重复连接
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if (this.ws?.readyState === WebSocket.OPEN) {
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console.warn("WebSocket连接已存在");
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this.flushMessageQueue(); // 确保队列中的消息被发送
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return;
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}
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try {
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this.isConnecting = true;
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this.stopReconnect = false;
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if (resetReconnectAttempts) {
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this.reconnectAttempts = 0;
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this.isReconnecting = false;
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this.clearTimer("reconnectTimer");
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}
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this.ws = new WebSocket(this.url);
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// 设置连接超时检测
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this.clearTimer("connectionTimer");
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this.connectionTimer = setTimeout(() => {
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console.error(`WebSocket连接超时 (${this.connectionTimeout}ms):${this.url}`);
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this.handleConnectionTimeout();
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}, this.connectionTimeout);
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this.ws.onopen = (event) => this.handleOpen(event);
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this.ws.onmessage = (event) => this.handleMessage(event);
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this.ws.onclose = (event) => this.handleClose(event);
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this.ws.onerror = (event) => this.handleError(event);
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} catch (error) {
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console.error("WebSocket初始化失败:", error);
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this.isConnecting = false;
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this.reconnect();
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}
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}
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// 处理连接超时
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private handleConnectionTimeout(): void {
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if (this.ws?.readyState !== WebSocket.OPEN) {
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console.error("WebSocket连接超时,强制关闭连接");
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this.ws?.close(1000, "Connection timeout");
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this.isConnecting = false;
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this.reconnect();
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}
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}
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// 关闭连接
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close(force?: boolean): void {
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this.clearAllTimers();
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this.stopReconnect = true;
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this.isReconnecting = false;
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this.isConnecting = false;
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if (this.ws) {
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// 1000 表示正常关闭
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this.ws.close(force ? 1001 : 1000, force ? "Force closed" : "Normal close");
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this.ws = null;
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}
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this.isConnected = false;
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}
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// 发送消息 - 增加消息队列
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send(data: string | ArrayBufferLike | Blob | ArrayBufferView, immediate: boolean = false): void {
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// 如果要求立即发送且未连接,则直接报错
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if (immediate && (!this.ws || this.ws.readyState !== WebSocket.OPEN)) {
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console.error("WebSocket未连接,无法立即发送消息");
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return;
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}
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// 如果未连接且不要求立即发送,则加入消息队列
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if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
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console.info("WebSocket未连接,消息已加入队列等待发送");
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this.messageQueue.push(data);
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// 如果未在重连中,则尝试重连
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if (!this.isConnecting && !this.stopReconnect) {
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this.init();
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}
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return;
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}
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try {
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this.ws.send(data);
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} catch (error) {
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console.error("WebSocket发送消息失败:", error);
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// 发送失败时将消息加入队列,等待重连后重试
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this.messageQueue.push(data);
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this.reconnect();
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}
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}
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// 发送队列中的消息
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private flushMessageQueue(): void {
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if (this.messageQueue.length > 0 && this.ws?.readyState === WebSocket.OPEN) {
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console.info(`发送队列中的${this.messageQueue.length}条消息`);
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while (this.messageQueue.length > 0) {
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const data = this.messageQueue.shift();
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if (data) {
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try {
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this.ws?.send(data);
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} catch (error) {
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console.error("发送队列消息失败:", error);
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// 如果发送失败,将消息放回队列头部
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if (data) this.messageQueue.unshift(data);
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break;
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}
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}
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}
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}
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}
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// 处理连接打开
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private handleOpen(event: Event): void {
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console.info("WebSocket连接成功", event);
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this.clearTimer("connectionTimer"); // 清除连接超时定时器
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this.isConnected = true;
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this.isConnecting = false;
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this.isReconnecting = false;
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this.stopReconnect = false;
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this.reconnectAttempts = 0; // 重置重连次数
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this.startHeartbeat();
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this.startPing();
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this.flushMessageQueue(); // 发送队列中的消息
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}
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// 处理收到的消息
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private handleMessage(event: MessageEvent): void {
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console.debug("收到WebSocket消息:", event);
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this.resetHeartbeat();
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this.messageHandler(event);
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}
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// 处理连接关闭
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private handleClose(event: CloseEvent): void {
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console.info(
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`WebSocket断开: 代码=${event.code}, 原因=${event.reason}, 干净关闭=${event.wasClean}`
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);
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// 1000 是正常关闭代码
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const isNormalClose = event.code === 1000;
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this.isConnected = false;
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this.isConnecting = false;
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this.clearConnectionTimers();
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this.ws = null;
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if (!this.stopReconnect && !isNormalClose) {
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this.reconnect();
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}
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}
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// 处理错误 - 增加详细错误信息
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private handleError(event: Event): void {
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console.error("WebSocket连接错误:");
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console.error("错误事件:", event);
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console.error(
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"当前连接状态:",
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this.ws?.readyState ? this.getReadyStateText(this.ws.readyState) : "未初始化"
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);
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this.isConnected = false;
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this.isConnecting = false;
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// 只有在未停止重连的情况下才尝试重连
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if (!this.stopReconnect) {
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this.reconnect();
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}
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}
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private closeCurrentSocketForReconnect(): void {
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this.clearConnectionTimers();
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this.isConnected = false;
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this.isConnecting = false;
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if (this.ws) {
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this.ws.onopen = null;
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this.ws.onmessage = null;
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this.ws.onclose = null;
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this.ws.onerror = null;
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if (this.ws.readyState === WebSocket.OPEN || this.ws.readyState === WebSocket.CONNECTING) {
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this.ws.close(1001, "Reconnect");
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}
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this.ws = null;
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}
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}
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// 转换连接状态为文本描述
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private getReadyStateText(state: number): string {
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switch (state) {
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case WebSocket.CONNECTING:
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return "CONNECTING (0) - 正在连接";
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case WebSocket.OPEN:
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return "OPEN (1) - 已连接";
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case WebSocket.CLOSING:
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return "CLOSING (2) - 正在关闭";
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case WebSocket.CLOSED:
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return "CLOSED (3) - 已关闭";
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default:
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return `未知状态 (${state})`;
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}
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}
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// 开始心跳检测
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private startHeartbeat(): void {
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this.clearTimer("detectionTimer");
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this.clearTimer("timeoutTimer");
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this.detectionTimer = setTimeout(() => {
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this.isConnected = this.ws?.readyState === WebSocket.OPEN;
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if (!this.isConnected) {
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console.warn("WebSocket心跳检测失败,尝试重连");
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this.reconnect();
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this.timeoutTimer = setTimeout(() => {
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console.warn("WebSocket重连超时");
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this.close();
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}, this.reconnectTimeout);
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}
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}, this.heartbeatInterval);
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}
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// 重置心跳检测
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private resetHeartbeat(): void {
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this.clearTimer("detectionTimer");
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this.clearTimer("timeoutTimer");
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this.startHeartbeat();
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}
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// 开始发送ping消息
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private startPing(): void {
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this.clearTimer("pingTimer");
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this.pingTimer = setInterval(() => {
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if (this.ws?.readyState !== WebSocket.OPEN) {
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console.warn("WebSocket未连接,停止发送ping");
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this.clearTimer("pingTimer");
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this.reconnect();
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return;
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}
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try {
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this.ws.send("ping");
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console.debug("发送ping消息");
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} catch (error) {
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console.error("发送ping消息失败:", error);
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this.clearTimer("pingTimer");
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this.reconnect();
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}
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}, this.pingInterval);
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}
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// 重连 - 增加重连次数限制
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private reconnect(): void {
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if (this.stopReconnect || this.isConnecting || this.reconnectInterval <= 0) {
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return;
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}
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// 检查是否超过最大重连次数
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if (this.reconnectAttempts >= this.maxReconnectAttempts) {
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console.error(`已达到最大重连次数(${this.maxReconnectAttempts}),停止重连`);
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this.close(true);
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return;
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}
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this.reconnectAttempts++;
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this.isReconnecting = true;
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this.closeCurrentSocketForReconnect();
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const delay = this.calculateReconnectDelay();
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console.info(
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`将在${delay / 1000}秒后尝试重新连接(第${this.reconnectAttempts}/${this.maxReconnectAttempts}次)`
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);
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this.clearTimer("reconnectTimer");
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this.reconnectTimer = setTimeout(() => {
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console.info(`尝试重新连接WebSocket(第${this.reconnectAttempts}次)`);
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this.connect(false);
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}, delay);
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}
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// 计算重连延迟 - 指数退避策略
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private calculateReconnectDelay(): number {
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// 基础延迟 + 随机值,避免多个客户端同时重连
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const jitter = Math.random() * 1000; // 0-1秒的随机延迟
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const baseDelay = Math.min(
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this.reconnectInterval * Math.pow(1.5, this.reconnectAttempts - 1),
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this.reconnectInterval * 5
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);
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return baseDelay + jitter;
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}
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// 清除指定定时器
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private clearTimer(
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timerName:
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| "detectionTimer"
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| "timeoutTimer"
|
||
| "reconnectTimer"
|
||
| "pingTimer"
|
||
| "connectionTimer"
|
||
): void {
|
||
if (this[timerName]) {
|
||
clearTimeout(this[timerName] as NodeJS.Timeout);
|
||
this[timerName] = null;
|
||
}
|
||
}
|
||
|
||
// 清除所有定时器
|
||
private clearAllTimers(): void {
|
||
this.clearConnectionTimers();
|
||
this.clearTimer("reconnectTimer");
|
||
}
|
||
|
||
private clearConnectionTimers(): void {
|
||
this.clearTimer("detectionTimer");
|
||
this.clearTimer("timeoutTimer");
|
||
this.clearTimer("pingTimer");
|
||
this.clearTimer("connectionTimer");
|
||
}
|
||
|
||
// 获取当前连接状态
|
||
get isWebSocketConnected(): boolean {
|
||
return this.isConnected;
|
||
}
|
||
|
||
// 获取当前连接状态文本
|
||
get connectionStatusText(): string {
|
||
if (this.isConnecting) return "正在连接";
|
||
if (this.isConnected) return "已连接";
|
||
if (this.isReconnecting && this.reconnectAttempts > 0)
|
||
return `重连中(${this.reconnectAttempts}/${this.maxReconnectAttempts})`;
|
||
return "已断开";
|
||
}
|
||
|
||
// 销毁实例
|
||
static destroyInstance(): void {
|
||
if (WebSocketClient.instance) {
|
||
WebSocketClient.instance.close();
|
||
WebSocketClient.instance = null;
|
||
}
|
||
}
|
||
}
|